Measured egg rates
Nothing here yet, and we are not going to invent it. Aniimo goes live on 16 September, and until there is something real to publish this page stays empty.
What will be on this page
Which egg you receive from a given source is a real random process that nobody else has measured. We are going to measure it, at a sample size large enough to mean something, and publish the result with the two numbers that make a rate meaningful:
| Column | Why it is there |
|---|---|
| n | Total draws observed, not just the hits. A percentage without it is unreadable. |
| 95% CI | Wilson interval, which stays correct for rare drops at small samples where the textbook formula returns negative lower bounds. |
| Game version | A rebalance changes the answer. Rates without a version silently rot. |
Below 200 samples a row renders as "insufficient data" rather than a number nobody should trust.
How a rate differs from a claim
- Bolty Egg from Egg Heist, Normal, solo queue ●measured · n=1,240Example only — no data has been collected yet.
- Egg Heist rewards better eggs the faster you clear it ◇closed betapre-launchExample only — this is the other kind of information, and it lives in the guide.
Solid green with a sample size is something we counted. Dashed violet with a source count is something someone said. They will never share a badge, and a claim can never become a rate.
Until then
The guides cover how the game works, from the closed beta. Nothing there is measured, and it is marked that way wherever it appears.