Aniimo eggs, with the receipts
Two kinds of information live here, and we never mix them up. Rates wemeasured ourselves, each published with the sample size and the interval that make it mean something. And pre-launch notes from the closed beta, marked as such wherever they appear.
Aniimo launches 16 September — 11 days away
There is no live game to measure yet, so there are no rates on this site and we are not going to invent any. What we do have is the guides: everything we learned in the closed beta, written up so you can actually read it.
Start here
- Combat Roles: DPS, Break, Heal, Regen and Support
- Helion or Lunara: Choosing a Starter
- Common Mistakes to Avoid
- Day-One Priorities in Aniimo
- Beginner Guide: Early Game Priorities and Mistakes to Avoid
- List of Aniimo skills and abilities
What is on this site
| Section | What it is | Status |
|---|---|---|
| Guides | Written guides to how the game works | 563 claims live |
| Rates | Egg acquisition rates we measured, with confidence intervals | from 16 Sept |
| Eggs | What each egg is, what it hatches, where it comes from | from 16 Sept |
| Codes | Working redemption codes | from 16 Sept |
| Method | How the measured figures are produced | 13 channels |
Why the two labels matter
Most wikis print a percentage and leave you to guess where it came from. A number from 40 samples looks identical to a number from 40,000. On this site they never do: every measured figure carries its sample size and its confidence interval, and anything below the threshold says "measuring" instead of pretending to a number.
A pre-launch note can never become a rate, never gets averaged into one, and never appears in a rate table. That separation is enforced in the code, not by policy.