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Companion Mode, player menu and chat in Aniimo co-op

You can invite a Companion from anywhere, let the leader do the walking, and share their rare finds. Check your auto voice setting before you join, because its default is not settled.

3 min read5 sectionschecked updated

The short version

  1. You can invite another player to Companion Mode without standing next to them in the game.
  2. While Companion Mode is active, a link of butterflies connects you and shows how far apart you are.
  3. In Companion Mode the follower walks behind the leader automatically, and a rare resource one player gathers is shared with everyone in the party.
  4. Press F to open the player interaction menu in multiplayer, or tap another player's avatar to open their interaction panel directly.
  5. Whether auto voice is on by default is not settled, so check the chat settings yourself before you join a group.

Co-op in Aniimo is not just two players running around the same map. Companion Mode ties you to another player. It shows you where they are, moves one of you along behind the other, and shares what you gather.

Around that sit the social tools you will use most: a menu for dealing with other players, messages you can leave in the world, and chat settings that decide whether your voice goes out without you asking. This page covers each of them in the order you are likely to need them.

Linking up as Companions

You do not have to find the other player first. Invites to Companion Mode work without standing beside them in the game, so you can link up with a friend who is somewhere else on the map.

Once you are linked, a line of butterflies joins the two of you. It is more than decoration. The link shows how far apart you are, so you always know which way your partner went and how far you have drifted. That is what makes it easier to travel together without losing each other.

Following a leader and sharing finds

Companion Mode splits the pair into a leader and a follower. The follower walks behind the leader automatically, so only one of you has to steer. If one player knows where you are headed, let them lead and the other can simply come along.

The mode also changes what you get from gathering. When one player picks up a rare resource, it is shared with everyone in the party. You do not need to fight over who reaches it first, and splitting up to cover more ground pays off for both of you.

Opening the player interaction menu

There are two ways to reach the options for another player. In multiplayer, pressing the F key opens the player interaction menu. If you would rather go straight to one person, tapping their avatar opens their interaction panel directly.

Use the key when you want the menu itself. Tap the avatar when you already know who you want to deal with.

World messages, markers and voice settings

You can leave visible messages in the game world for other players to find, and they can do the same for you. If the world gets cluttered, you can hide other players' messages and markers in the settings. The mark sharing options live there too.

Voice chat needs a check before you join anyone. The chat settings include auto voice, which joins voice chat automatically. Whether it is on by default is not settled: it is described both as enabled out of the box and as off until you turn it on yourself. Do not assume either way. Open the chat settings and set it how you want it, so you are never live when you did not mean to be, or silent when your group expects to hear you.

Where to start

Invite your partner from wherever you are, follow the butterflies, and let whoever knows the route lead. Press F or tap an avatar when you need the interaction menu. Before your first session, open the chat settings and set auto voice yourself instead of trusting the default.

Most of this page was re-checked against the released game on 2 October 2026. The rest has not been re-confirmed since release.

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