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How elemental team synergies and buffs work
Luminel gives buffed allies 25% more lightning damage, Leafy shapes grass terrain, and Wind has a single DPS. Here is what that means for your team.

The short version
- Luminel's passive talent gives buffed allies 25% increased lightning damage, so it pays off most when the rest of your team deals lightning damage.
- Luminel is an Electric-type Support Aniimo, and Dazmand and Besauce fill that same Electric Support role.
- Leafy can create grass terrain and interact with it, which makes its value about the battlefield as well as its own damage.
- Nimbi is a Wind-element creature, and the Wind element currently has only one DPS Aniimo, so a Wind team has very few damage options to choose from.
Elements in Aniimo matter for more than matchups. Some Aniimo exist to make the rest of the team better at one element, and some change the ground the fight happens on. If you build a team without knowing which is which, you end up with a buff nobody uses.
This guide covers the element synergies that are confirmed so far: a lightning damage buff, a creature that works with grass terrain, and how deep the Electric and Wind rosters are. It is short because the list of confirmed interactions is short. Everything here is something you can plan a team around today.
Synergy kits: Luminel's lightning buff and Leafy's grass
The clearest element buff in the game belongs to Luminel. Its passive talent grants buffed allies 25% increased lightning damage. The important word is lightning. The bonus only touches lightning damage, so an ally hitting with any other element gets nothing from it. Put Luminel on a team where the damage dealers already use lightning, or you are spending a slot on a talent that does nothing.
The lightning damage dealers themselves have their own guide on this site, the Lightning Combat Guide, so this page will not go through them. What matters here is the pairing: Luminel is the multiplier, and it needs lightning damage to multiply.
Leafy works differently. Instead of raising a number, it can create grass terrain and interact with it. That makes Leafy a kit about the battlefield rather than a flat stat bonus. When you weigh it against other picks, count what the grass terrain does for the fight, not only Leafy's own hits.
25%
Luminel's lightning damage buff
Aniimo elements with deep and thin rosters
Not every element gives you the same number of choices, and that shapes how easy a single element team is to build.
Electric is in good shape for support. Luminel is an Electric-type Support Aniimo, and it shares that role with Dazmand and Besauce. If you want an Electric team with a dedicated support, you have more than one name to try, and you are not stuck with whichever one you happened to catch first.
Wind is the opposite case. Nimbi is a Wind-element creature, but the Wind element currently has only one DPS Aniimo. If you want a Wind team that hits hard, your damage options come down to a single creature. Treat that as the current state of the roster rather than a permanent rule, since the word that matters is currently. For now, a Wind lineup means planning around that one damage dealer, or mixing in other elements to carry the damage.
Where to start
If you run lightning damage, take Luminel and let its passive do the work. Dazmand and Besauce are your other Electric Support options. Pick Leafy when you want control over grass terrain rather than a raw damage boost. If you are building around Wind, accept that there is only one DPS Aniimo in that element right now, and fill the damage gap from somewhere else.
Every fact on this page was re-checked against the released game on 17 September 2026.

