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Do Holo Battle Sim rewards reset?

The Holo Battle Sim is a challenge mode in which each of its three trainings has its own rewards, collected by clearing each trial on Challenge, and whether those rewards reset is unsettled: they are given as resetting every week with a limit of three rewarded battles per week, as resetting every season, and as one-time first-clear rewards that do not reset.

This one is not settled.

Both versions are shown because the disagreement is itself information — usually it means the mechanic changed between beta builds.

You can play as much as you like, but only three battles a week pay out. The weekly cap is the limit that counts in practice. Once those three are spent, more runs earn you nothing until the next week.

Each of the three trainings has its own set of rewards, and you only get them by clearing that trial on Challenge. If you want everything a week offers, run each training on Challenge before the week turns over. Rewards include sparkling currency, which the game calls both Sparkling Crystals and Sparkling Cubes.

First-clear rewards work differently. You get them once, the first time you clear a trial, and they do not come back with the weekly reset. The safe approach is to bank the first clears early and then treat the mode as a weekly chore.

Not settled: The reset cycle is not settled. The weekly reward cap is the most consistent part, but the mode also appears with a season-length reset. The split between one-time first-clear rewards and repeatable rewards is not pinned down for every training either.

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