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Aniimo role list: DPS, Break and Support creatures
Every Aniimo has one combat role that never changes. Here is where its role icon sits, and which Aniimo are breakers, DPS, support, healers and regen.
The short version
- Each Aniimo fills a single fixed combat role: DPS, break (breaker), healing, support or regen. You cannot change it.
- You can check any Aniimo's role from the icon on its portrait or at the top of its stats panel.
- Rookie (Dark) and Panpanta (Water) are break Aniimo. Rookie also plays as a tank with defensive tools.
- Infergon is a Fire DPS and Solaris is a ranged damage dealer who can take the ranged damage role in Egg Heist.
- Glacy heals the team and can fill the healer slot in Egg Heist. Witchin is the only healer among the six Junior Wayfarer Prismana options.
If you want to know what break is in Aniimo, start here: it is one of five combat roles, and every Aniimo is locked into exactly one of them. The five are DPS, break (the creatures that fill it are called breakers), healing, support and regen.
The role is fixed. You cannot retrain a breaker into a healer, so when you pick a creature for a team you are also picking its job. Element is a separate thing. Aniimo have elemental affinities on top of their role, which is why you get a Dark breaker and a Water breaker doing the same job.
This page covers how to read a role in game, then lists the named Aniimo by role.
How to check an Aniimo's role icon in game
You do not need a list to find a creature's role. The game shows it as an icon in two places: on the Aniimo's portrait, and at the top of its stats panel.
Because the role can never change, that icon is the one thing about a creature you only need to read once. Check it when you catch something new, and you know where it fits for good.
Break Aniimo: Rookie and Panpanta

Two named Aniimo fill the break role.
Rookie is a Dark-type breaker. It also plays as a tank, with defensive tools in its kit, so it is a breaker that can take hits rather than one that only dishes them out.
Panpanta is a Water-element breaker. If you want break on your team without doubling up on Dark, Panpanta covers the same role with a different element.
DPS Aniimo: Infergon and Solaris

Infergon is a Fire-element DPS Aniimo. It is the straightforward pick when your team needs damage.
Solaris is a ranged damage dealer. That matters in Egg Heist, where Solaris can fill the ranged damage role.
Support, healing and regen Aniimo: Lumino, Glacy and Witchin

Support is where the role names get slightly tangled, so read the icon rather than guessing from the description.
Lumino is a Support-role Aniimo with two elements, Lightning and Holy.
Glacy is also Support-role, but it heals the team. That makes it usable as a healer: Glacy can fill the healer slot, Egg Heist included.
Witchin is a Regeneration-role support. If you are choosing from the six Junior Wayfarer Prismana options, Witchin is the only healer among them, so it is the one to take if you want healing from that pick.

Where to start
Read the role icon on the portrait or stats panel before you build a team, because the role it shows is permanent. For break, look at Rookie or Panpanta. For damage, Infergon or Solaris. For keeping the team alive, Glacy or Witchin, with Witchin the only healer among the Junior Wayfarer Prismana options.
Most of this page was re-checked against the released game on 2 October 2026. The rest has not been re-confirmed since release.