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Upgrading core skills and variant move unlocks in Aniimo
A core skill takes one Prismatic Stone upgrade, and most variant moves transfer onto standard forms. Chill Glide is the exception that stays locked.
The short version
- An Aniimo's core skill can be upgraded once using Prismatic Stones, so that spend is a one-time decision per creature.
- Prismatic Stones work together with capability fruit to boost a core skill's damage and add utility to it.
- Moves unlocked from weather variants or alternate forms can be equipped onto standard forms in the same Aniimo family.
- Chill Glide is the exception: it is exclusive to Stellarys's Prismana form and cannot be equipped on the basic form.
- Prismana Glacy's Glimmer Shot raises the whole team's damage by 15% for 15 seconds and costs only 10 EP.
Two systems decide what your Aniimo actually does in a fight. One is the materials you feed its skills. The other is which forms of that Aniimo you own.
They work differently. Skill upgrading is a spend: certain materials raise the attacks an Aniimo uses in combat, and the core skill in particular can be upgraded once, with Prismatic Stones. Variant moves are not bought at all. You get them by owning the form that has them, and then, usually, you can equip them somewhere else.
This is where a lot of power sits, and it is easy to miss because neither half announces itself. Here is what each one does and where the exceptions are.
Prismana Glacy, Glimmer Shot
- Fires a Light Orb at the target.
- On hit, the whole team's damage dealt rises 15% for 15 seconds.
- Very low EP cost of 10.
- Name is unsettled: Glamourshot, Glimmer Shot and Flickering Shot are all given.
Prismana Turbo, Nebula Burst
- Exclusive Dark type support skill that buffs Dark damage for the team.
- Deals AoE damage alongside the buff.
- Strength is unsettled: given as 6% for 15 seconds and as 15% for 20 seconds.
- The 15% figure rises to 30% and extends to all nearby allies in the [Shrouded in Mist] state.
Upgrading skills with Prismatic Stones
Certain materials upgrade an Aniimo's skills, meaning the attacks it uses in combat. The core skill is the one to understand first, because it has a hard limit. It can be upgraded once, using Prismatic Stones, and that upgrade boosts its effectiveness.
Prismatic Stones do not work alone. They are used together with capability fruit, and the result is not only a bigger number. The upgrade boosts the core skill's damage and adds utility to it, so an attack you were pressing for damage can come back doing a second job.
One upgrade per core skill is the part worth sitting with. There is no second pass to correct a stone spent on an Aniimo you stopped playing.

Equipping variant moves on a standard form
Moves unlocked from weather variants or alternate forms can be equipped onto standard forms within the same Aniimo family. That single rule is what makes variants worth owning even when you have no intention of fielding them. You are shopping for skills, not only for a second creature.
Forms also change typing. A Prismana form can give an Aniimo a different element from its basic form, along with skills that are unlocked by owning that form, and Prismana variants can differ from base forms in both typing and exclusive skills. It is not a rule you can count on either way: Prismana Thornblade has Grass and Water dual typing, while Ignitis is a Fire and Dark DPS Aniimo whose Prismana variant shares the same typing. The element side of this has its own article on this site.
The catch is that not every exclusive skill travels. Chill Glide is exclusive to Stellarys's Prismana form and cannot be equipped on its basic form. So check the move you are planning around before you build a team on the assumption that it will move with you.
The Prismana skills worth owning a form for

Prismana Glacy is the clearest case. Its exclusive skill fires a Light Orb at the target and, on hit, increases the whole team's damage dealt by 15% for 15 seconds, with no further condition attached to the buff. It costs 10 EP, which is very low for what it returns. The skill's name is not settled. It appears as Glamourshot, as Glimmer Shot, and as Flickering Shot.
Prismana Turbo brings an exclusive Dark-type support skill that buffs Dark damage for the team. Its Nebula Burst deals AoE damage and increases allies' Dark damage at the same time. How much is not settled. One value in play is 6% for 15 seconds. The other is 15% for 20 seconds, rising to 30% and extending to all nearby allies while Turbo is in the [Shrouded in Mist] state. Either way it is a support button attached to an area attack, which is why Turbo sits in Dark teams rather than beside them.
Prismana Grisbow possesses the exclusive skill Claw Madness.
Scorchhowl, and what a form adds to a moveset

Scorchhowl shows the other thing a form does, which is hand an Aniimo attacks it simply did not have. Its Thunderstorm Form adds the Lightning element alongside Fire and gives it access to Lightning attacks. The base Fire form has none.
That matters for how the creature plays, not just what it is labelled. Scorchhowl deals increased damage against enemies weak to Fire, so the Fire side has a target it wants. Its Lightning and Earth skills each have a 15-second cooldown, which sets the rhythm you rotate on rather than spam through. Its ultimate ability is Falling Star.
Regional forms do the same kind of thing. Flutternym's combat skills differ between its regional forms, so the form you own is the moveset you get.
Where to start
Spend Prismatic Stones on the core skill of an Aniimo you actually field, because that upgrade happens once. Then treat every variant you catch as a shopping trip for skills, checking whether the one you want can be equipped on your standard form before you build around it.
Every fact on this page was re-checked against the released game on 20 September 2026.
