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Guides › Grass Team Guide: Irisalis, Melobloom and Leafy

What makes Irisalis's clones fire beams?

What makes all of Irisalis's active Iris Clones fire a Floral Gleam Beam at the target is unsettled: it is given both as Irisalis's dash ability and as Irisalis landing the final hit of a basic attack combo or casting Whirling Blossom Rain.

This one is not settled.

Both versions are shown because the disagreement is itself information — usually it means the mechanic changed between beta builds.

Clone beams trigger off specific finishing attacks or evasive movements.

In active play, getting Irisalis's Iris Shadow clones to fire floral beams dictates how you rotate your offensive skills. Because Irisalis can perform basic and ranged attacks while moving, landing the full basic attack combo allows you to keep mobile while setting up the clone volley. When Whirling Blossom Rain or the dash skill is used, every active clone on the field fires toward the target simultaneously.

Maintaining clone presence is central to making these triggers count. The core skill summons an Iris Shadow clone that stays on the field for 30 seconds, and the ultimate ability Florae Descent leaves behind an additional clone. Having multiple clones active when a beam trigger fires multiplies the resulting damage across that window.

Yurasolis Trigger Rules

Yurasolis uses a broader set of trigger conditions for its clone attacks. A Yurasolis clone shoots a beam each time she finishes a basic attack combo or casts any skill, rather than relying on a specific skill or dash trigger.

Not settled: The exact trigger for Irisalis's clone beams varies across game builds, functioning as the dash skill in some versions and as the basic attack finisher or Whirling Blossom Rain in others.

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