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How to Reset Capability Awakening in Aniimo

Points and resources you put into an Aniimo can be reset and refunded. Here is what comes back, what limits stay, and how to avoid needing a redo.

3 min read5 sectionschecked updated

The short version

  1. Resources and stat points invested in an Aniimo can be reset and refunded, so a bad build can be reallocated.
  2. A reset redistributes points across the same six stats: HP, Attack, Physical Defense, Regen, Magic Defense and Break.
  3. How many potential awakenings an Aniimo has depends on its growth stage and level, and a reset does not change those caps.
  4. Capability slots open up as an Aniimo levels and as its resonant star rank rises, so a fresh build on a low Aniimo is still a small build.
  5. Deciding an Aniimo's role before you invest is the cheapest way to avoid resetting at all.

Capability awakening is where you commit an Aniimo to a build, and sooner or later you will commit one wrong. You spread points across stats the creature never uses, or you change your mind about what it is for.

That is recoverable. The resources and stat points invested in an Aniimo can be reset and refunded, then spent again somewhere better. This guide covers what a reset gives you back, which limits it leaves alone, and how to plan so you reach for it less often.

What a reset refunds

A reset takes the resources and stat points you have put into an Aniimo and hands them back for reallocation. Nothing is locked in permanently, which means a misallocated build costs you time rather than the creature.

The points go back into the same pool they came from. Every Aniimo has six attributes that determine its strength: HP, Attack, Physical Defense, Regen, Magic Defense and Break. A reset does not add a seventh option or change what those six do. It only lets you move weight between them, so the useful question before resetting is which of the six this Aniimo actually needs.

Potential, Astranots and Star Essence

Consuming items such as Astranots raises an Aniimo's acquired potential, up to a maximum of 10 per stat. How innate and acquired potential interact is its own subject, covered in this site's guide to potential, so the short version is enough here: that 10 is a per stat ceiling, not a pool.

Star Essence is where things get less tidy. Its role in the game is not settled. It is described as something consumed to level up an Aniimo, and also as an awakening material that raises potential and is required to push Awaken Potential beyond 10 points, up to the 20 cap. Until that is clear, treat Star Essence as valuable in both directions and do not burn it on an Aniimo you expect to reset.

10

Max acquired potential per stat

Consuming items such as Astranots raises an Aniimo's acquired potential only up to 10 per stat, so spread your items across stats with that ceiling in mind.

Limits a reset does not lift

A refund returns what you spent. It does not raise the ceiling on what you can spend. An Aniimo's available number of potential awakenings is determined by its growth stage and level, so resetting a low level creature gives you a clean slate of the same small size.

Capability slots work the same way. They unlock progressively as an Aniimo's level increases, and progressively with its resonant star rank. If a build feels cramped, the fix is usually more levels or a higher star rank, not another reset. Resetting first and leveling later just means you allocate twice.

Planning so you reset less

The cheapest reset is the one you never do. Deciding an Aniimo's designated role before you put resources into it is what keeps development materials from being wasted. Pick whether it is there to soak damage, deal it, or break, then spend toward the stats that serve that job.

It also pays to think about which Aniimo you build at all. Catching an Alpha boss grants an Aniimo that is already evolved, with no need to evolve it yourself. Starting from one of those puts you further along the growth stages that decide how many awakenings you get, so less of your investment goes into a form you will outgrow and want to redo.

Where to start

Reset freely when a build is wrong, since the points come back. But choose a role first, and if a build feels too small, level it or raise its star rank before you reset.

Most of this page was re-checked against the released game on 4 October 2026. The rest has not been re-confirmed since release.

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