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Alpha capture: one attempt, Primegy cost and Ultra pods
You get one throw at a defeated Alpha, and a miss despawns it. Here is what that throw costs in Primegy, and why the Anipod Ultra is the pod to throw.
The short version
- You cannot catch an Alpha Aniimo mid-fight. You have to defeat it first, and that earns you a single capture attempt.
- If that one attempt fails, the Alpha despawns, so the pod you throw matters more than anything else in the encounter.
- Standard Anipods catch Alpha and boss Aniimo at between 8 and 12 percent (around 10 percent), while an Anipod Ultra guarantees a 100% capture of at least Elite quality.
- Claiming an elite or Alpha boss reward, including the chance to catch it, costs 30 Primegy. That energy regenerates over time and is separate from your in-combat stamina.
- Glimmer can refill Primegy a limited number of times each day, which is what limits how long you can keep farming Alphas.
Alpha Aniimo are the big, dangerous versions of the creatures you meet everywhere else, and catching one works differently from catching anything else. You fight it, you win, and then you get exactly one chance to catch it.
That single chance is why the energy cost, the pod you pick and the Alpha's despawn rule are worth knowing before you start. Get the order right and an Alpha is yours. Throw the wrong pod and you have spent the energy and the fight for nothing.
How catching an Alpha Aniimo works
Alpha Aniimo cannot be captured while the fight is still going. That applies to the bosses and to quest Alphas alike. Defeating one is what opens the door: once it is down, you can throw an Anipod at it.
You get one attempt. A defeated Alpha allows a single capture try, and if that try fails, the Alpha despawns. There is no second throw and no waiting around for it to stand back up.
Alphas are not confined to boss arenas either. They roam the world map and turn up in every region as regular wild encounters, so you will meet them while exploring as well as when you go looking for world bosses. Whether every wild Alpha can actually be caught is not settled yet. They are described both as becoming catchable once defeated in combat and as impossible to capture in the field, so do not assume every roaming Alpha you beat will offer you a throw.
Primegy: what each Alpha catch costs
Catching an Alpha costs Primegy, the game's energy resource. Claiming the rewards from an elite or Alpha boss, which includes the chance to catch the defeated boss, costs 30 Primegy. Omega world bosses consume energy for capture attempts too.
Primegy is not the stamina bar you watch during combat. It is a separate pool that regenerates over time, which means your fighting ability and your ability to claim Alpha rewards run out on different clocks.
When it runs low, Glimmer can refill it, but only a limited number of times per day. That cap is the real limit on Alpha farming. You can fight Alphas repeatedly for stamps as long as your energy lasts, and once it is gone you either refill with Glimmer or wait.
The payoff for a successful catch goes beyond the creature itself. Capturing an Alpha and logging it in the Aniimo report awards Mark of the Strong.
30
Primegy per Alpha boss reward claim
Standard Anipods against an Alpha
Anipods are cube-shaped, consumable devices you throw at wild Aniimo to capture them. The ordinary ones work on Alphas, just not well. Boss and Alpha Aniimo have low base capture rates with standard Anipods, typically between 8 and 12 percent per attempt, or around 10 percent.
Stellarys is a good example. You can catch an Alpha Stellarys with a pod other than the Ultra, but not reliably. Put that low rate next to the one-attempt rule and the problem is obvious: a standard pod usually means watching the Alpha despawn after a fight you won.
Why the Anipod Ultra is the Alpha pod
Higher tiers of Anipod can capture boss Aniimo, and the Anipod Ultra is the one that matters here. It guarantees a 100% capture rate, Alpha and boss Aniimo included. Defeat the Alpha, throw an Ultra, and the catch is secured.
It also guarantees the catch comes out at Elite quality or better, which is why it is the recommended pod when you want an Alpha with an excellent or perfect trait.
That makes Ultras too valuable to spend casually. Save them for Alpha Aniimo and use ordinary pods on standard wild Aniimo, where a miss costs you nothing that matters.
Standard Anipod
- Base capture rate is typically 8 to 12 percent
- Can catch an Alpha, but not reliably
- A failed attempt makes the Alpha despawn
Anipod Ultra
- Guaranteed 100% capture on a defeated Alpha
- Guarantees at least Elite quality
- Best saved for Alphas, not standard wild Aniimo
The Sparkling Cube and Alphas
The Sparkling Cube is a premium Anipod bought with real money. It also goes by Sparkling Pod, Gleam Cube, Twinkle Cube, Shiny Cube and Shiny Anicube, among other names. What is settled is its catch rate: a guaranteed 100%.
What it does to the creature is not settled. It is described as making anything caught with it sparkling, including turning an Alpha into a Perfect Sparkling Alpha, but also as only giving a high or partial chance of the sparkling attribute. Whether it guarantees perfect potential and perfect stats on an Alpha is unsettled in the same way: it is described both as always guaranteed since the launch update and as still able to roll imperfect stats, possibly only elite. The one firm point on quality is that it does not lower it. If you want a guaranteed Alpha catch with a known quality floor, the Anipod Ultra is the pod whose result is settled.
Where to start
Beat the Alpha, check that you have 30 Primegy to claim it, and throw an Anipod Ultra. Keep your Ultras for Alphas only, use Glimmer refills if you are farming, and accept that a standard pod is a gamble that usually ends with the Alpha despawning.
Most of this page was re-checked against the released game on 4 October 2026. The rest has not been re-confirmed since release.